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| Name: | Generations Lost |
| Author/Vendor: | Time Warner Interactive |
| Released: | 1994 |
| Type: | Action |
| Language: | English |
| Premise: | Like the brilliant Earthworm Jim (which I love to mention in just about any situation), Generations Lost sees you in charge of an electropowered super suit with strange powers, but unlike Earthworm Jim you don't have a cool name. Instead you are known as 'Monobe' - boy, life in the schoolyard must have been tough. With those schoolyard taunts such as "Monobe's a Moron" still ringing in your ears you set out - a hardened tribal warrior, with a lust for discovery and danger - and chocolate moose in your heart. (Steve Polak) |
| Impressions: | It is basically a Flashback clone. Now admittedly this would be about as popular as a rectal cough in an elevator if it were released on SNES, but because Generations is a G/MD title it is more welcome, as we haven't seen too many games of its ilk throbbing away in the black box. (Steve Polak) |
| Variations: | |
| Recommended Emu: | Crashes in all emulators at the point where it tries to determine console type (i.e. "manufactured for play") |